GBO3 // Database Online

Gundam Battle Operation 3 Database

Mobile suit stats, loadout notes, and battlefield decisions for Gundam Battle Operation 3 — a living combat archive that keeps pace with every update.

3
Mobile Suits
6
GBO2 Units
3
Intel Entries

Last sync 11/08/2026

Unit View / 001Live telemetry
Mobile suit line-art schematic
Firepower88
Mobility78
Armor74

GBO3 / GBO2 / Intel archive

01GBO3 // Mobile Suit Index

GBO3 Mobile Suit Database

Find a unit by cost, role, and performance, then read its tactical profile at a glance.

Mobile Suit GundamCost —

RX-78-2 Gundam

General
HP—
Ranged resist—
Melee resist—
Data statusUnconfirmed
Mobile Suit GundamCost —

MS-06F Zaku II

Raid
HP—
Ranged resist—
Melee resist—
Data statusUnconfirmed
Mobile Suit GundamCost —

MS-14S Gelgoog

General
HP—
Ranged resist—
Melee resist—
Data statusUnconfirmed
02GBO2 // Legacy Archive

GBO2 Mobile Suit Archive

Keep the previous title's unit data close at hand and compare handling, role, and loadout differences before moving into GBO3.

Mobile Suit GundamCost —

RX-78-2 Gundam

General
HP—
Ranged resist—
Melee resist—
Data statusUnconfirmed
Mobile Suit GundamCost —

MS-06S Zaku II Commander Type

Raid
HP—
Ranged resist—
Melee resist—
Data statusUnconfirmed
Mobile Suit GundamCost —

RX-77-2 Guncannon

Support
HP—
Ranged resist—
Melee resist—
Data statusUnconfirmed
Archive entries 6
Data revision 11/12/2026

Sample data is in place. Full GBO2 unit records and loadouts can replace it as the archive expands.

Open GBO2 Archive
03Intel // News & Guides

Latest News & Guides

Balance updates, beginner fundamentals, and map breakdowns to keep your read on the battlefield current.

Update

GBO3 Balance Update: November 2026

This month's changes focus on the survivability of high-cost general and raid units, along with adjustments to beam weapon heat rates.

4 min readIntel
Guide

Beginner Guide: Six Decisions from Sortie to Retreat

Unit performance alone does not decide a match. Reading the line, managing resources, and knowing when to retreat matter more than chasing knockouts.

7 min readIntel
Analysis

Map Analysis: High Ground and Flank Routes in the Ruined City

The central high ground in the ruined city is not an automatic safe zone. Understanding sightlines and rotation routes turns terrain into a team advantage.

6 min readIntel