Burning Gundam vs Penelope — GBO2 Comparison
Burning Gundam and Penelope are 700-cost raids with almost nothing in common beyond their class.
Base stat comparison
| Base stat comparison | Burning Gundam | Penelope |
|---|---|---|
| HP | TBA | TBA |
| Ranged resistance | TBA | TBA |
| Melee resistance | TBA | TBA |
| Speed | TBA | TBA |
| Thruster | TBA | TBA |
Playstyle differences
Burning is a pure close-range striker. Its whole kit assumes the pilot can get hands on the target, and it has very little to offer during a long approach. Patience before the commit matters more than speed during it.
Penelope can start the engagement from range and still finish it up close. That two-stage profile lets it pressure a position before the pilot decides whether to commit, which makes it the more flexible raid in most team shapes.
Burning should fight in tight terrain where the approach is short and cover hides the entry. Penelope should fight in open space where its ranged opener and flight route have room to work. Each pilot should drag the fight toward their own map.
Against either suit, the support is the prize. A raid that reaches the back line changes the fight; a raid that brawls in the middle only trades HP. Both of these suits are built for the first job, not the second.