General
Ground & Space
GBO2

Sinanju in GBO2

The Sinanju is a cost-700 general built around speed and a clean melee confirm, so it plays closer to a raid than to a static gunline. Its job is to arrive on a target that has already spent its escape tool and leave before the enemy support can reacquire the angle.

Series
Unicorn
Cost
700
Data status
Unconfirmed
Screenshot pendingThe image is added after the screenshot is approved

Stats and Weapons

Sinanju's values are unverified, so the tables remain TBA and no comparison is drawn from another fast general. The cost and type fields are the confirmed part of this record.

Base stats
HPTBA
Ranged resistanceTBA
Melee resistanceTBA
SpeedTBA
ThrusterTBA

Not officially confirmed

Weapons
WeaponTypePowerRangeCooldown

Not officially confirmed

Recommended Build

No part spread is published here, because a speed-first build needs numbers the archive has not confirmed. The section opens when the stat line is checked, and the build is revised with the same date.

Counters

The favorable side stays empty until a reviewed target is linked.

This panel stays empty rather than naming an unverified matchup.

Countered by

Units that can hold a corner against a fast entry will be listed here after review.

This panel stays empty rather than naming an unverified matchup.

How to Obtain

Sinanju is distributed through the supply drop pool and rotating exchange entries, so availability follows the current cycle rather than a permanent shop list. Campaign reprints are the usual second route, and no fixed date has been confirmed for this record. Check the in-game lineup before spending tokens or DP; if the unit is absent, the next rotation is a better use of currency than a temporary offer.

FAQ

QWhere does the Sinanju fit in a cost-700 composition?

It is the general that can actually threaten a support, while still holding a line when the team needs one. Send it at the moment an enemy stun lands, and bring it back to the frontline afterwards instead of letting it chase a second kill.

QWhat is the hardest part of playing the Sinanju?

Managing the boost. The unit rewards a fast entry, but the return trip is what decides whether the trade was worth it, and a pilot who spends the whole gauge on the approach rarely gets out.

QShould a new pilot take the Sinanju into ranked?

Only after the retreat habit is automatic. The kit is straightforward, but the unit's value depends on leaving fights early, and that is a decision new pilots usually learn the hard way.

Related by cost

  • Gundam Barbatos LupusRaid
  • Same-cost page pending

    A reviewed unit at the same cost replaces this slot.

  • Same-cost page pending

    A reviewed unit at the same cost replaces this slot.

Related by type

  • RX-78-2 GundamGround & Space
  • Same-type page pending

    This general slot opens when another general page publishes.

  • Same-type page pending

    This general slot opens when another general page publishes.

Last updated Not officially confirmed